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Death penaltyEdit


There is a gaming penalty for dying within Royal Road. This is a key issue for gamers who can lose various resources from dying.  

Basic penaltyEdit

Logging restrictionEdit

A player who died can NOT log in for 24 hours, real time, which means 4 days in game time.

Example "Died from loss of health. Cannot log in for 24 hours". v7c3

Secondary effects

There are random aspects to the death penalty 

In fact, it is influenced through many variable: the way the character died, his luck, his race and even his class. 

Impact depending of the Race

"Early on, Orcs had many advantages. They had exceptional health and stamina, their death penalty was lower, and they had high defense. Even if Orcs die, the skill loss was insignificant." v8c6

Random impacts on skills Edit

Skills will decrease as a result of player's death.  v7c3

"After one day in real life had passed, he reconnected in front of the teleport gate, (...) various skills had dropped by 5 to 7%. Sculpting mastery had dropped by 7%. Cooking had dropped by 6%. Other skills such as Handicraft, Sword Mastery, and Repair dropped by 5%..(v3c8)

Therefore various class will suffer differently from Death penalties, depending on how painful and time consuming it is to raise their skills.

Destructive impact on ItemsEdit

With items, you may have luck when dying, or not.

Fortunately the only items that dropped when he died were only a couple of the gold weapons. v7c3

But, "on death, Items can break (...), rather than dropping".(v3c8)

"Boots and hat were broken due to the deterioration of durability. It will not be possible to repair broken goods." v7c3

Potential impact on levelEdit

Level can decrease as a result of player's death.  v7c3

"The worst case is that I'll die. My level will be lowered, and skill proficiency levels will be lowered as well. The skills that I worked up to build with difficulty will all be lowered.' v9c1

But it is unclear if it is the level of skill or level of the character itself that will drop.

Death penalty and infamyEdit

Players with high infamy and the murderer’s mark receive higher penalties for dying. v43c5

Death penalty for living sculpturesEdit

For life sculptures there is 2 type of death. Stop living (back to sculpture form) or definitively destroyed.

If revived, they will lose 5% of their level (v?c?)

A limit case : Golgol, who exploded, who was rebuilt and was not definitively destroyed. They most likely keep their memories, since after Golgol died, he pretended to lose his memories to not get scolded by Weed, but did in fact have his memories. (v?c?)

More informationEdit

First example of death penalty was given when Weed fought for the first time against the true blood vampire clan (v3c8)

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